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Experience.png

经验值(Experience是玩家在《未转变者》中可以通过砍树、杀僵尸等行为获得的一种变量值。经验值的获得速度是由难度等级决定的,玩家可以用经验值来升级技能。在黄金服务器中,黄金会员获得的经验值要比普通玩家更多一些。 <tabber> |-|Easy=

Experience Classes
Action Performed Experience Gained
Resource Gathering
Harvesting crops ??
Catching a Fish ??
Cutting down a birch tree 6
Cutting down a maple tree 7
Cutting down a pine tree 9
Mining a boulder 9
Killing stuff
Killing a zombie 4
Killing a military zombie 7
Killing a mega zombie ??
Killing a Bear ??
Killing a Cow ??
Killing a Deer ??
Killing a Moose ??
Killing a Pig ??
Killing a Wolf ??

|-|Normal=

Experience Classes
Action Performed Experience Gained
Resource Gathering
Harvesting crops 1
Catching a Fish 4
Cutting down a birch tree 4
Cutting down a maple tree 5
Cutting down a pine tree 6
Mining a boulder 6
Killing stuff
Killing a zombie 3
Killing a military zombie 5
Killing a mega zombie 40
Killing a Bear ??
Killing a Cow 5
Killing a Deer 10
Killing a Moose 10
Killing a Pig 5
Killing a Wolf ??

|-|Hardcore=

Experience Classes
Action Performed Experience Gained
Resource Gathering
Harvesting crops ??
Catching a Fish ??
Cutting down a birch tree 6
Cutting down a maple tree 7
Cutting down a pine tree 9
Mining a boulder 9
Killing stuff
Killing a zombie 4
Killing a military zombie ??
Killing a mega zombie ??
Killing a Bear ??
Killing a Cow ??
Killing a Deer ??
Killing a Moose ??
Killing a Pig ??
Killing a Wolf ??


死亡

无论什么难度,死亡时玩家会丢失25%经验值和25%已经获得的技能。

存储

经验值可以存在图书馆里,不过要交10%的税。

参见

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